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Ask NVIDIA a PhysX Question - Win a Video Card!

Last post 10-09-2008, 5:01 PM by wyldstallyn. 659 replies.
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  •  09-29-2008, 9:31 AM 398718

    Ask NVIDIA a PhysX Question - Win a Video Card!

    PhysX

    Ask NVIDIA a PhysX Question
    You could win one of three PhysX-ready NVIDIA video cards!

    PhysX Video Cards
    Please Note -
    The video cards in this image are shown as an example; The three winners will be able to choose
    a video card from current Newegg.com stock at the time the contest closes (details below).


    What is PhysX?

    If you were an early adopter of a PPU, or Physics Processing Unit, you may remember it as an add-on card designed by AGEIA. Times have changed since then (add-on PPU card no longer required!), but still questions swirl around this technology: What does it do? Why do I need another add-on card to handle it? What games will take advantage of it? The answers aren't always simple, but NVIDIA has offered to clear up some of the confusion for us.

    The short answer is that PhysX helps objects in your games move, interact, and react to the environment around them.
    The greatest PhysX advance in the year-plus since NVIDIA acquired AGEIA is the fact that it is no longer dependant on additional hardware. The PhysX engine can run on any CUDA-based NVIDIA GPU, which includes GeForce 8000, 9000 and 200-series video cards. This means that, yes; you may already have PhysX-capable hardware in your PC right now!

    In fact, one of the key advantages to owning a GeForce card is the ability to harness the power of PhysX capabilities. If you already have a GeForce 8000, 9000 or 200-series video card, but haven’t recently updated your software and drivers, take a look at NVIDIA’s “The Force Within” homepage:
    http://www.nvidia.com/content/forcewithin/us/index.html

    If you’d like to read more on this technology before asking your question, please try these links.

    NVIDIA Resources
    PhysX Homepage: http://www.nvidia.com/object/nvidia_physx.html
    Physx FAQ: http://www.nvidia.com/object/physx_faq.html

    PhysX-Accelerated Games:
    http://www.nzone.com/object/nzone_physxgames_home.html

    Other Resources
    Guru3D PhysX review: http://www.guru3d.com/article/physx-by-nvidia-review/
    Wikipedia: http://en.wikipedia.org/wiki/PhysX


    The Prize Drawing

    By posting a question in response to the PhysX technology thread in the Nvidia forum on http://www.eggxpert.com/, you agree to these Official Rules (pdf).

    Remember, asking a PhysX-related question on this forum will automatically enter you in a contest to win one of three NVIDIA-GPU-based video cards. Asking multiple questions is OK, but each account can only enter the drawing once. The three winners will be able to choose a video card from current Newegg.com stock at the time the contest closes.

    The video card chosen must be based on the GPU indicated and within the allotted price range. Keep in mind that all of these cards include PhysX for free!

    1st Prize
    GPU: NVIDIA GeForce GTX 260
    maximum price: $299.99

    2nd Prize
    GPU: NVIDIA GeForce 9800 GTX/GTX+
    maximum price: $199.99

    3rd Prize
    GPU: NVIDIA GeForce 9800 GT
    maximum price: $129.99


    For further contest Terms & Conditions, please read the Terms & Conditions section below.
    Thanks for participating EggXperts!

    Best Regards,
    The EggXpert Team



    Contest Terms and Conditions

    - Void where prohibited by law.
    - Unless otherwise exempted in the Official Rules, the Sweepstakes is open only to legal residents of the 50 United States and the District of Columbia age 13 or older.
    - This Sweepstakes is void in Rhode Island.
    - The Sweepstakes begins at 9:00 a.m. Pacific Time on September 29, 2008 and ends at 5:00 p.m. Pacific Time on October 9, 2008
    .

    Winners will be contacted by private message on http://www.eggxpert.com/ to obtain their contact information and video card of choice. If it is determined that a winner does not qualify for the contest, the prize will be forfeited and a new winner will be chosen for that category.
    For full contest Terms & Conditions, please refer to this .pdf file:
    Official Rules

    If you cannot view the Official Rules .pdf file, please download the Adobe® Acrobat® Reader:
    http://www.adobe.com/products/acrobat/


    NVIDIA Absolute Immersion Crysis Warhead


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  •  09-29-2008, 9:32 AM 398720 in reply to 398718

    Re: Ask NVIDIA a PhysX Question - Win a Video Card!

    Good Luck to all Eggxperts Big Smile

    SJ

  •  09-29-2008, 9:33 AM 398721 in reply to 398718

    Re: Ask NVIDIA a PhysX Question - Win a Video Card!

    Good luck everyone. I wish employees were eligible :-)
  •  09-29-2008, 10:18 AM 398745 in reply to 398721

    Re: Ask NVIDIA a PhysX Question - Win a Video Card!

    Good luck to everyone

    BTW I win I banned everyone from posting here is a pic of me doing it I win. Thanks for the GTX260 Stick out tongue J/K

     

    lolcat-funny-picture-moderator1.jpg picture by Tracer990 


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  •  09-29-2008, 10:26 AM 398753 in reply to 398745

    Re: Ask NVIDIA a PhysX Question - Win a Video Card!

    lolcats... we needs more of them!

    ROFL

    But remember Tracer, to win that GTX260 you gotta ask a question 'bout PhysX!


    Be excellent to each other.
  •  09-29-2008, 10:54 AM 398773 in reply to 398753

    Re: Ask NVIDIA a PhysX Question - Win a Video Card!

    Ok

    What is PhysX Stick out tongue J/K

    Do I win now???

     


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  •  09-29-2008, 10:56 AM 398777 in reply to 398718

    Re: Ask NVIDIA a PhysX Question - Win a Video Card!

    Here goes:  What advantages/disadvantages are there to having a PhysX enabled video card as opposed to just using a dedicated PPU?
  •  09-29-2008, 10:58 AM 398779 in reply to 398718

    Re: Ask NVIDIA a PhysX Question - Win a Video Card!

    Got a question for Nvidia, will the PhysX cause the GPU to heat up more and if so by how much? I've noticed a few degrees celcius on my 280.

    Party on through the night, work dont matter, lol
  •  09-29-2008, 11:12 AM 398789 in reply to 398718

    Re: Ask NVIDIA a PhysX Question - Win a Video Card!

    What percentage increase in PhysX processing power would a user see between the cheapest PhysX capable video card and the most expensive PhysX capable video card?
  •  09-29-2008, 11:13 AM 398790 in reply to 398779

    Re: Ask NVIDIA a PhysX Question - Win a Video Card!

    This is a multi-part question, feel free to address any single part (or all if you wish).

    As of today (9/29/08) I see a listing of 88 games that support PhysX. Personally, I've only had a chance to play ~10 of these.

    What major games in the near future will be supporting PhysX? What developers are you working with to improve the technology and its integration into their games? Do you believe that PhysX will become a major part of most games in the future, and if so, how far down the road do you see this happening?


  •  09-29-2008, 11:42 AM 398811 in reply to 398718

    Re: Ask NVIDIA a PhysX Question - Win a Video Card!

    What are the expected FPS in a comparable card wo ppu onboard.  What is the power increase?  Is the main advantange of a ppu dependant on the game being played or do they work for all games?
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  •  09-29-2008, 11:43 AM 398812 in reply to 398718

    Re: Ask NVIDIA a PhysX Question - Win a Video Card!

    Is THIS the thread where we ask the questions, then?

    If so, here is mine:

    Is it planned to allow people running SLI to select which card(s) will be doing the PhysX calculations?  IE one card acting as normal GPU, and a second card running the PhysX


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  •  09-29-2008, 11:51 AM 398817 in reply to 398718

    Performance of PhysX accelerator on GPU cards

    Does use of the PhysX accelerator cause a degradation of either graphics rendering or CUDA speeds (i.e. does it use the GPU processors or does it have its own dedicated silicon)?  Would it be useful to keep my old Ageia hardware?

     

  •  09-29-2008, 11:57 AM 398819 in reply to 398718

    Re: Ask NVIDIA a PhysX Question - Win a Video Card!

    Is PhysX supposed to be a replacement for Physics processing through the Central Processing Unit and if so, is Nvidia trying to replace the CPU entirely with their integration of PhysX?

    Slmclarengt


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  •  09-29-2008, 12:01 PM 398822 in reply to 398817

    Re: Performance of PhysX accelerator on GPU cards

    What kind of heat will the PhysX put off? Is it anything significant that would require a change in cooling if you're putting strain on your current configuration?
  •  09-29-2008, 12:25 PM 398842 in reply to 398822

    Re: Performance of PhysX accelerator on GPU cards

    Here's my question, or rather questions but they all work together.

    With 8+ core cpus not far off is there really a need for the gpu to handle physic calculations? The majority of games do not even utilize 4 cores, personally I would rather game programmers see that those idle cores get used before offloading more tasks on my GPU which is already being fully utilized.

    If my GPU is already being heavily taxed by high end games won't the addition of physx calculations result in even lower fps?

    I guess in short what are the advantages of using a GPU to calculate physics when I already have a cpu with cores just sitting idle anyways?


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  •  09-29-2008, 12:28 PM 398845 in reply to 398718

    Re: Ask NVIDIA a PhysX Question - Win a Video Card!

    Several semi-related questions.

    Is PhysX ever expected to become a standard requirement, such to the point that it will show up in the hardware requirements for games, like ram size, GPU, CPU, etc?

    Partly contingent on the above, is PhysX intended to be wholely proprietary or would it be licensed to other parties at reasonable costs to include in cards?  It seems highly unlikely that PhysX would be entirely successful if it weren't available on systems using competitor GPUs (read: ATI).

    Is PhysX processing independent of the CPU expected to (a) free up CPU resources for other game purposes like AI (b) improve the quality and performance of game physics, or (c) some combination of the two?

    In line with the previous question, assuming PhysX does take some load off the CPU, should this effectively lower the CPU requirement on PhysX enabled games for users with PhysX capabilities?


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  •  09-29-2008, 12:28 PM 398846 in reply to 398718

    Re: Ask NVIDIA a PhysX Question - Win a Video Card!

    How is the PhysX Engine performance measured(Units)? As the technology develops what would be a method to determine performance benchmarks.

    DISCLAIMER: Any assistance I provide has no explicit or implied warranty. I am not responsible for any damages that occur from following my suggestions

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  •  09-29-2008, 12:43 PM 398862 in reply to 398842

    Re: Performance of PhysX accelerator on GPU cards

    Ok so here is a real question for NVIDIA on PhysX

    When playing UTIII in standard maps I see a performance increase but when playing a PhysX map I see a -20 to -30f frame drop. I know that PhysX is a choker on systems but what is NVIDIA going to do about this?  And this is what I did download Extreme Physics mod pack from NVIDIA’s Website

    Is PhysX still a work in progress for some of these standard issues?

    PhysX is a great touch to gaming for sure however when it comes down to it the systems choke almost.  

     


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