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PhysX

Last post 12-03-2008, 10:57 AM by Jas0n. 68 replies.
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  •  08-20-2008, 5:18 PM 377911

    PhysX

    Hello Community,

    Ever heard of PhysX? Don't know what PhysX is? Click the link below to find out more about this new and exciting technology.

    http://www.nvidia.com/object/nvidia_physx.html

    So what are your thoughts on PhysX? Please feel free to take the poll and chime in your thoughts.

    Thank you all!

     

    Does PhysX impress you?

    In your opinion..

    • Yes, best thing since sliced polygons (23.3%)
    • Mmmm, Its interesting, has potential (60.5%)
    • Not sure, can it tidy my house? (4.7%)
    • Nah, not impressed, don't care (4.7%)
    • Rubbish! (7%)
    • Total Votes: 43
    • Voting Ended: 8/28/2008

     

  •  08-20-2008, 5:24 PM 377912 in reply to 377911

    Re: PhysX

    As the owner of an Asus PhysX card and beta-tester of 8.x Phys Drivers and 177.83 drivers, I am not overly impressed with PhysX performance... yet.

    Rapebear Attacks! RAWR!
  •  08-20-2008, 5:24 PM 377913 in reply to 377911

    Re: PhysX

    PhysX is interesting, but i would never spend money for a dedicated PPU when it would only take off a fraction of the load that the CPU does.

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  •  08-20-2008, 5:31 PM 377921 in reply to 377913

    Re: PhysX

    PhysX is definitely something that interests me. 

    It is obviously just in it's beginning stages but I see a lot of potential there. 

    I'm not at the point where I'm going to go buy a dedicated PPU today, but I can see this being big in the coming years. 

    Who doesn't love explosions! Wink

     


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  •  08-21-2008, 12:43 AM 378081 in reply to 377911

    Re: PhysX

    Not worth it quite yet for gaming.

    But I believe it is and will be the future of gaming, I'm definatly keeping my eye on the technology.


    BioShock_sig
  •  08-21-2008, 5:14 AM 378124 in reply to 378081

    Re: PhysX

    GmsCool:

    Not worth it quite yet for gaming.

    But I believe it is and will be the future of gaming, I'm definatly keeping my eye on the technology.

     

    haha, this is what people have been saying about this technology for over 2 years now. Phys-x definitely will have its place at some point, but I'm not holding my breath until programmers latch on and start actually programming for it. 


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  •  08-21-2008, 9:07 AM 378213 in reply to 378081

    Re: PhysX

    Does anybody know which games are going to take advantage of this PhysX?  Do you still need to have the Agia card plus another nVidia card?
  •  08-21-2008, 9:10 AM 378215 in reply to 377911

    Re: PhysX

    PhysX dedicate card is still better than software PhysX, but oh well

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  •  08-21-2008, 9:12 AM 378220 in reply to 378213

    Re: PhysX

    I think that this has far more potential than physX

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  •  08-21-2008, 9:15 AM 378222 in reply to 377911

    Re: PhysX

    Sound nice. probably a big step in gaming technology.

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  •  08-21-2008, 9:15 AM 378223 in reply to 378213

    Re: PhysX

    From what I know about it, you can use the engine without an Nvidia GPU or physx card, but I'm not sure how beneficial it is.  Personally, I've seen it in action but I don't own it.  Its a very interesting concept and I think separating the physics process has great potential, but so far I don't see a lot of really impressive things being done with it.  I don't necessarily want to call it the future of anything, because we've all seen things before with great potential where unfortunately, that potential never got tapped for one reason or another.  I think when we'll really see a transition is when developers are done transitioning from dual-core oriented coding to writing programs for quads.  Once most games coming out support quads I think thats when they may move their efforts over to something like this.

    I think, like all things, its adoption rate will increase too as more manufacturers get into it and start offering physx solutions are a more decent price, The only one on newegg right now is >$100 and for a card with only sparing developer support right now I think that puts it out of reach or interest for a lot of people.


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  •  08-21-2008, 9:29 AM 378236 in reply to 378223

    you don't *NEED* a PPU to do PhysX

    Guys - just saw this and read the few replies so far....seems like a lot of people here think you still *need* a PhysX card (AGEA/ASUS/BFG) to do PhysX - but you don't now.  After NVIDIA bought Ageia, they enabled PhysX on their GeForce 8/9/GTX series cards (yeah – EVERY 8 series, EVERY 9 series, and EVERY GTX series card) - so you can do graphics AND physX on your GeForce cards, using CUDA technology.

    They talk about it on their new landing page thingie they made recently (and have demos to download free that use CUDA and physX on the GPU):

    “Delivering physics in games is no easy task. It's an extremely compute-intensive environment based on a unique set of physics algorithms that require tremendous amounts of simultaneous calculations. The best way to get real-time physics, such as explosions that cause dust and debris, characters with life-like motion or cloth that drapes and tears naturally is with an NVIDIA® PhysX™-ready GeForce® processor. Already widely adopted by over 150 games, used by more than 10,000 registered users, and supported on Sony Playstation 3, Microsoft Xbox 360, Nintendo Wii and PC, NVIDIA PhysX technology takes gaming to a new level.:

     

    You can get downloads for free here:

    http://www.nvidia.com/content/forcewithin/us/download.asp

     

    As far as games that have/use PhysX, I think a lot of developers are starting to adopt it now – here’s a recent press release I saw talked about on the INQ:

    http://www.theinquirer.net/gb/inquirer/news/2008/08/19/physx-gets-integrated-leading

     

     

    Also, Havok, doesn’t the other Physics API, work *only* on the CPU – which is not as efficient as a PPU or GPU would be, right?

     

  •  08-21-2008, 11:20 AM 378304 in reply to 377911

    Re: PhysX

    It has potential, and I want to see them use it, but we have to see programmers us it. GRAW and GRAW 2 for example used it, and I bought one of the first cards to use with the first Ghost Recon Advanced Warfighter, and I did see some cool new physics, but I don't want to pay for an actual card in order to get something only 2-3 games use. But I would love to see it fully implimented in more games.

     

    TehDarkness:

    Guys - just saw this and read the few replies so far....seems like a lot of people here think you still *need* a PhysX card (AGEA/ASUS/BFG) to do PhysX - but you don't now.  After NVIDIA bought Ageia, they enabled PhysX on their GeForce 8/9/GTX series cards (yeah – EVERY 8 series, EVERY 9 series, and EVERY GTX series card) - so you can do graphics AND physX on your GeForce cards, using CUDA technology.

     To bad I see this as a bit of an anti-competitive style, seeing as its one company owning a technology, almost a monopoly. of course all they will end up doing is leasing it to ATi and making money off of ATi/AMD which I find, again, a bit of anti competitive. I liked it better when Aegis was its own company. 

     


  •  08-21-2008, 12:25 PM 378358 in reply to 378304

    Re: PhysX

    dell used to offer the physx card in the 1730 xps laptop for free but now they are charging 70 bucks for it so i guess demands are high?
  •  08-21-2008, 1:07 PM 378404 in reply to 378358

    Re: PhysX

    that's the old Ageia hardware thing...still some of their old parts out there...Ageia=different hardware.  NV's PhsX is automatically included in all of their GeForce 8 & 9 series if I'm reading those links correct...baked into the graphics chip and drivers I guess?
  •  08-21-2008, 1:42 PM 378449 in reply to 378404

    Re: PhysX

    i voted that im not impressed and dont care i honestly dont think that it will improve anything that that much that will make it worth it to to buy a new video card they will most likley get even better and better and then it might become worthe it then but right now but its a work in progress and i cant wait untill they completley prefect it and make it have a bigger difference so it might be worth it to pend the money on a new video card because imo the fps gain isnt worth spending around $200-400 for a new graphics card that would support it so ill wait untill they come out with some good games my computer cant play at all
  •  08-21-2008, 1:51 PM 378459 in reply to 378404

    Re: PhysX

    PhysX to me has been growing for the past 2 years, and I have seen its necessity for this technology. Its already making progress in games like Crysis, Unreal Tournament 3, and in the upcoming most intensive game of this year, "FARCRY2". This technology will continue to grow. By the way I own Geforce cards that utilizies PhysX, and from using, I got to say it takes off alot of load off the CPU, so I will definetly recommend it to amy serious gamers out there
  •  08-21-2008, 2:07 PM 378472 in reply to 378459

    NVIDIA PhysX is cool

    I just downloaded and played around with their soft bodies demo "The Great Kulu" http://www.nvidia.com/content/forcewithin/us/download.asp and find the effects are fantastic.  All I have is a single GF 260 GTX.  Can't wait for some games with full storylines including interactive physics!
  •  08-21-2008, 2:12 PM 378473 in reply to 378472

    Re: NVIDIA PhysX is cool

    ask anyone in chat ive been dying to get my hands on physx these drivers rock

    "What, I didn't have any corn"
  •  08-21-2008, 2:18 PM 378477 in reply to 378473

    Re: NVIDIA PhysX is cool

    Dam LOL ,the NVIDIA PhysX is awesome, wtf, beting waiting for this for quite a while now
  •  08-21-2008, 2:19 PM 378480 in reply to 378472

    Re: NVIDIA PhysX is cool

    I've been following physX for a while but never really thought much good would come out of it. The only game i have played that takes advantage of the physics is crysis, but I don't have a lot of experience with it. I would love to see what comes out of it as i really think it has potential, but for the time being its not so great. They could do a lot more with it than what we have now.